The 2016 virtual reality and augmented reality helmet market is not exciting, and people even wonder if this round of VR entrepreneurial boom will become a bubble. However, a few days ago, the US authoritative technology market research company published an optimistic forecast report. It is said that in the next five years, AR/VR (augmented reality, virtual reality) helmet sales can achieve a compound growth rate of 60%. According to the IDC forecast report quoted by the Taiwan Electronics Times on Tuesday, last year, global AR and VR helmet shipments were only 10.1 million units, but by 2021 (within five years), annual shipments will increase to 99.4 million units, increasing each year. The speed is as high as 58%. According to revenue, the size of the AR helmet market last year was 209 million US dollars, and it is expected to reach 48.7 billion US dollars in 2021. The market size of VR helmet last year was 2.1 billion US dollars, and it is expected to reach 18.6 billion US dollars in 2021. However, IDC also said that due to the complexity of the hardware, the vast majority of AR helmets in the future may cost more than $1,000, affecting the popularity of mass consumers. It should be pointed out that IDC's forecast report is somewhat optimistic. Last year, the total sales of HTC, Oculus and Sony's three-function virtual reality helmets were only over 2 million sets, far below the industry's expectations, and it could not be described as "hot". Affected by sluggish sales, Facebook's Oculus recently cut prices for products by as much as a quarter. Since no one cares, Facebook has previously closed hundreds of VR demo stations in the US Best Buy chain. In addition, Facebook and Oculus are losing their dominance in the virtual reality market due to disputes over theft of trade secrets and other series of storms. At present, the total cost of HTC and Oculus' VR helmets plus high-end gaming PCs exceeds $2,000, far exceeding consumer acceptance. At the same time, the cheap helmets that are combined with smartphones on the market, the user experience is quite bad, and it is dizzying, and you can't experience the true immersion of VR (the scene changes with the movement of people). Some media believe that VR still has a lot of technical improvement space, including launching an all-in-one machine, removing cumbersome cable connections, improving vertigo, reducing cost and price. Whether the future VR or AR can form a huge market and application ecosystem similar to smart phones is still a suspense. Portable Power Station also known as Portable Power Bank. Our product regulated DC Power, AC Pass-Through Charging, Wireless Fast Charger, Bluetooth Playback, Attentive Start, Car charger, Type-C ....... Large capacity meet the needs of all kinds of equipment. Portable Power Station,Indoor Portable Power Station,Solar Portable Power Station,Portable Power Station With Bms Jiangsu Zhitai New Energy Technology Co.,Ltd , https://www.zhitainewenergy.com