Analysts expect Apple to send AR glasses in 2021. There have been rumors that Apple is developing an AR smart glasses, but when Apple will release it is a big question. According to predictions from well-known analyst Gene Munster, Apple is likely to launch this AR product later in 2021. Munster said that Apple's AR strategy is divided into three phases. First, it is expected that 2-3 new iPhones will be equipped with advanced optical components like the iPhone X this fall to provide hardware support for the AR. Secondly, AR applications based on the ARKit platform will gradually become a new focus for many developers, including game, business and educational applications. Finally, Munster expects that Apple will release AR glasses later in 2021, after he expected Apple to release it in 2020. In the first year of the AR, the full force was exerted, and the OPPO ARunit debuted. On May 19, OPPO R15 Nebula Special Edition was officially released. At the launch of the OPPO R15 Nebula Special Edition, the release of ARunit marks the OPPO's formal promotion of the application and popularization of the AR industry. It is understood that the so-called ARunit is OPPO AR developer platform, is a complete set of original AR platform, localized service to Chinese developers. ARunit has two major features. One is a wider range of equipment support. It is estimated that by the end of 2018, 80 million OPPO handsets will support AR functions; secondly, better development compatibility will be achieved through OPPO ARunit access applications. , you can quickly go to all platforms. In other words, the next thing the OPPO needs to do is to integrate all aspects of the power in an open manner and to enhance its AR experience so that it will have a lot of mobile AR capabilities at the end of this year and even next year. The idea is to get through. Full platform, not limited to Android, MacOS, IOS, Windows or even Linux. When talking about the reasons for building ARunit, relevant responsible person said that this year is the first year of China's AR industry's rapid start, OPPO has a persistent pursuit of technological innovation, but also for the future to meet the development needs of the industry, so OPPO joint business Tang Technology Create OPPO ARunit developer platform, through the product's creativity and innovation, localization services to China's developers, so that more users feel the charm of the perfect combination of virtual and reality. The AR function has gradually become the standard for mobile phones and has become an important way to enhance virtual reality. As the fourth largest mobile phone manufacturer in the world, OPPO has strong influence among young people, and young people are also the most experienced and promoters of AR functions. Therefore, OPPO has a huge foundation for the application and popularization of AR industry. And advantages. In the first half of 2018, 30 million OPPO handsets will support AR functionality, and by the second half of 2018, more than 80 million OPPO handsets will be equipped with AR functionality. Up to now, 13 partners' products have been collaborated and connected with the ARunit platform, including head-stream games and application platforms such as King Glory, JD.com, and Tmall, which are also sufficient proof of OPPO's influence in the Internet industry. Google is developing AR headline As early as 2016, there was news that Google was using a custom head tracking sensor from Movidius, an Intel subsidiary, to prototype a VR and AR device. However, there was no relevant news later. Instead, Microsoft introduced HoloLens. Now, there is news that Google may be developing an independent augmented reality (AR) helmet. According to foreign media reports, Google's independent AR helmet codenamed Google A65, will be equipped with Qualcomm's 10nm quad-core chip designed specifically for the Internet of Things QSC603, Bluetooth 5.1 and Gigabit Wi-Fi can be directly connected to the tablet and other Peripheral devices, but not cellular or 5G modems. In addition, Google A65 will also be equipped with a camera and microphone, support for voice recognition (possibly powered by Qualcomm's natural language processing technology Aqstic and audio voice recognition technology), may also support Google ARCore, as a whole is more like an upgrade to Google glasses The edition is also similar to Microsoft's HoloLens. The report also stated that Google is collaborating with Quanta (Taiwan Quanta Computer), a tablet PC manufacturer, to build prototype helmets. It should be noted that Google’s independent AR helmet is still in its early stages. Funds run out of VR dedicated 3D headset maker Ossic closed down In 2016, OSSIC raised $2.7 million through Kickstarter and Indiegogo, respectively (the company completed the $100,000 target within 2.5 hours and eventually raised $2.7 million) and $3.2 million. In spite of this, the company’s recent statement pointed out that the company has already “had lost moneyâ€, did not have enough funds to support production, and even the company’s employees had no pay to work in the past six months, and poured personal savings to help produce the product... with little success. The exhaustion of funds eventually led to Ossic’s management closing the company on May 19... Ossic's core product is the 3D stereo immersive audio headset for virtual reality - Ossic X. It is reported that Ossic X can automatically calibrate audio headsets based on the user's ear structure through assisted transfer technology (HRTF) to create a 360-degree sound space and bring a better immersive experience. Ossic believes that part of the reason for the company's failure is high demand... The product is continually optimized after many iterations, resulting in a much higher final design than the original design price. For example, eight playback transducers are added to the final product, but there are only two conventional headsets. In addition, there are six microphones, multiple internal sensors, and a 32-core processor. The product is indeed Seiko materials, but this is also a drag. The company's capital chain! “In the past 18 months, we have explored a large number of financing options, but considering the slow start of VR and other reasons, we have not been able to obtain the required investment,†Ossic wrote in his final Kickstarter update. The company said that it will need about $2 million to produce these devices for Kickstarter, but after talking to more than 150 investors, no one is willing to take on the project.
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Google may be developing an independent augmented reality (AR) helmet