Tencent Holdings Limited today announced its unaudited second-quarter and interim results as of June 30, 2016. Revenue for the second quarter of 2016 was RMB 35,691 million, a 52% increase over the same period of last year and the fastest increase since the fourth quarter of 2012. The net profit was 11.319 billion yuan, which was 42% higher than the same period of last year. The figures were better than analysts' expectations. BAT 2016 second quarter earnings. (Unit: 100 million yuan) Tencent's total revenue for the first half of the year was 67.686 billion yuan, an increase of 48% over the same period last year. The net profit was 21.351 billion yuan, an increase of 41% over the same period of last year. WeChat, QQ monthly growth continues to grow, and WeChat Enterprise has four times the number of registered users. The financial report shows that the number of QQ monthly active accounts in the second quarter reached 899 million, an increase of 7% over the same period of last year. The combined monthly active users of WeChat and WeChat reached 806 million, an increase of 34% year-on-year. In addition, WeChat further penetrated into the work communication scene, and the number of registered users of WeChat Enterprise, which promotes internal office automation, has exceeded 20 million. This is also the registration amount of Tencent’s first public WeChat enterprise number. In contrast, there are currently 5 million registered users of Ali Nails. Value-added services: Tencent's value-added services business revenue increased by 39% year-on-year to RMB 25.80 billion in the second quarter of 2016. Online game revenue increased by 32% to RMB 17.124 billion, of which the growth rate of mobile games was fast, and the growth of end-game travel was sluggish. Social network value-added service revenue increased by 57% to RMB 8.558 billion. Online Advertising: Revenue from online advertising business increased by 60% year-on-year to RMB 6,532 million in the second quarter of 2016. Effective advertising revenue increased by 80% to RMB 3,697 million, such as ads for the WeChat Moments, Mobile News app, and WeChat public accounts. Brand display advertising revenue increased by 41% to RMB 2,835 million, which was mainly driven by the growth of Tencent News and Tencent's video revenue. Tencent payment and cloud services: Tencent first disclosed Tencent payment and cloud service growth data. The financial report shows that revenue from other Tencent businesses increased by 275% from the same period last year to RMB 3,479 million in the second quarter of 2016. This increase was mainly due to the increase in Tencent payment related services and cloud service revenue. At present, Tencent's payment mainly includes WeChat Red Packet, WeChat Transfer, QQ Red Packet, and Wealth Management. As Tencent's To B-end business is relatively backward, Tencent has been paying much attention to the development and promotion of B-side products, especially cloud services. At present, "Tencent Cloud" faces five industries: public safety, urban planning, life sciences, finance, and tourism. It provides enterprises with industry solutions. The cloud service products are divided into eight categories: security services, database services, mobile and communications, big data and AI, computing and networking, video services, monitoring and management, storage, and CDN. At the same time, Tencent Cloud began to deploy overseas. Data nodes such as the United States, Europe, and Japan will open services this month, and South America, Sydney, Russia, South Korea, and Taiwan will open gradually from this year to early next year. Ma Huateng said at the "Internet +" summit in China that cloud services, location information LBS, and security will be the three major concerns of Tencent in the future. In the last month, Ma Huateng personally for Tencent "cloud + future" summit platform, showing its emphasis on cloud service business. In the financial report, Tencent highlighted its major moves in online games and digital content businesses in the second quarter, such as integrating QQ Music with China Music Corporation, investing in film and television projects, and acquiring Supercell. At the same time, the To B products such as corporate communications and cloud services are being placed in important strategic directions. Judging from the entire financial report, Tencent's businesses are all growing steadily, with Tencent payment and cloud services being the fastest growing. In the strategy summary, it can be seen that Tencent’s future development points will start from games, digital content, and To B services. Given that Tencent’s game business is in good profit and digital content business has maintained a high market share, it is believed that Tencent will vigorously promote To B’s business, which is still in its infancy and has huge market potential. Recommended reading: Baidu's second quarter financial report released: revenue growth of 10.2%, profits fell 34.1% Ali's second-quarter revenue growth exceeded Jingdong in 2 years!
Ethernet cables connect devices such as PCs, routers, and switches within a local area network.Most technicians refer to these standards as CAT5 and CAT6, respectively. Also CAT3 available. Because of this, many online stores that sell network cables use this abbreviated language as well.
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These physical cables are limited by length and durability. If a network cable is too long or of poor quality, it won't carry a good network signal. These limits are one reason there are different types of Ethernet cables that are optimized to perform certain tasks in specific situations.
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