One week hot VR talk about current VR helmets and graphics card purchase & First Sun VR design flagship AMD RadeonTM Pro Duo graphics card

Foreword

Chapter 1, VR Client Hardware

Section I, Easy VR

Section II, Mobile VR

Section III, Linkable VR

1, Oculus Rift

2, HTC VIVE

Chapter 2, VR Technical Support: Graphics

The first quarter, N card: GTX1060 is not the second choice

The second quarter, A card: VR creative artifact RadeonTM Pro Duo

Write last


Foreword

In fact, the milestones of current VR device development have been refreshed with AMD's 4K resolution and 120MHz refresh rate VR helmet Sulon Q. The development of virtual reality devices has also entered a mature and explosive period. Eighty-eight VR devices inside that thing.

Chapter 1, VR Client Hardware

VR's client hardware is as intuitive as our monitor. In the course of history, I divided these hardware into four categories: simple VR, mobile VR, and linkable VR.

Section I, Easy VR

In the simple VR representative, Google Cardboard is shut up, its massive APP support up the commercial value of this carton + lens combination is as high as 79 yuan. So far BaDoinkVR has also regarded the Google Cardboard, Samsung GEAR VR, Oculus Rift and HTC Vive as an official VR video support authentication device.


After Google Cardboard was launched two years ago, it had a copy of the "carton" imitator. Meizu once launched the VR style of the carton with APP manufacturers - using a carton to form a VR device.

I couldn't stop myself from going back and buying an experience. After all, I only need a mobile phone and an APP to experience it. The cost is only 59 yuan.

Game: Crecia

Game: SISTER

From the experience of these two games, the dizziness is a mess. Completely unable to find North, VR's head positioning operation is a mess.

Because the price is low, most of its operation methods rely on APP resources to adapt to the binocular mode. Why must the mobile phone be carried in VR, because it depends on the positioning gyro of the mobile phone to locate the perspective of the switch, in addition to the screen of the mobile phone? Show VR content, I can say, this thing is the mobile phone VR APP content-based, mobile phone screen as a derivative of the display, the purpose is to distort some of the display content through the lens only, the actual effect is minimal, like the style This kind of Bluetooth remote control with its own handle is a little technical content, more is nothing, just a bunch of paper cases and lenses together. Although the display effect is very bad, people feel dizzy, headband still can not adjust the interpupillary distance, but many people still rely on this cheap to enjoy the primary effect of VR, and enjoy it.

Price: 20-50 also shipping effect: value for money, without a Bluetooth handle up to 20 yuan, with a Bluetooth handle up to 50 yuan.
Product: The paper experience version VR is characterized by being thrown away when the experience is finished, because the quality of this thing can not be reused.

Section II, Mobile VR

Samsung Gear VR 3


Samsung Gear VR is similar to Google Cardboar in terms of viewing style and technology, but the difference is that the Gear VR can only support its own flagship and sub flagship mobile phones.

Gear VR 3 compatible Samsung phones are: Galaxy S6, Galaxy S6 Edge, Galaxy S6 Edge+, Galaxy Note 5, Galaxy S7, and Galaxy S7 Edge. However, Samsung is still relatively conservative and only supports its own mobile phones. The biggest feature of Samsung GEAR VR devices is to upgrade the paper case to a plastic case. In addition, an IC device such as a sensor is built in, which can well cooperate with Samsung mobile phones to perform some actions. Capturing category sensing can better complete the operability of VR games. GEAR VR has a well-known VR device vendor Oculus to provide technical support.

In terms of content, Samsung’s own APP store also provided strong support for it. Because it depends on Samsung's mobile phone screen to support the display, and a better Samsung mobile phone display is not cheap, as VR video viewing, it is still a good choice, but related to VR games, after all, ARM's The games supported by the hardware platform have limited display effect. Playing some small games is still hard to make.

Price: 700-1000 yuan.
Effects: Provide a primary VR gaming experience, preferably with a 2K resolution phone.
Product: Samsung Gear VR 3.

Section III, Linkable VR

Connectable VR is the most representative of three products: Oculus Rift, HTC Vive, PlayStation VR. This is also a must-have medium-to-advanced VR device for local tyrants. Of course, there is a further breakthrough in interactive experience.

Oculus Rift, HTC Vive and PlayStation VR, PlayStation VR has an accelerometer and a gyroscope, except for the most basic of these two configurations:

Oculus Rift also has a magnetometer and motion capture sensor array.

The HTC Vive has a front camera and laser sensor that allows the user to walk within a room and capture the user's body movements.

PSVR's technology is more close to the Oculus Rift, with a magnetometer and front camera capture motion.

Technical parameters, the three devices are mostly the same, although they all have OLED screens, but PS4 VR monocular resolution is clearly lower than the other two. This is also evident from the pre-sale price.

The commonality of the three is that all three VRs require the support of a computer that is configured to support VR READY or a PS4.5 host that supports VR READY.

Since the PS4 VR has not yet been released, let's not talk about it for the moment, mainly focusing on Oculus Rift CV1 and HTC VIVE.

1, Oculus Rift



There are two versions of DK2 and CV1 available on Oculus Rift

Words recognized from English literally:

DK2=development kit 2, namely developer edition, second generation, 960X1080 monocular resolution, 1920X1080 binocular resolution, refresh rate 75HZ
CV1 = consumer vision 1, the consumer version, the first generation, 1080X1200 monocular resolution, 2160X1200 binocular resolution, refresh rate 90HZ

DK2 is a developer version 2 generation, CV1 is a formal version for consumers, it can be said that CV1 is an upgraded version of DK2, but also the general public can buy a play version.

If you really want to buy Oculus Rift then buy CV1, after all, many aspects are better than DK2, resolution is much higher. Many online DK2 versions catch the price of water fish, even if the price target is similar to CV1, so you have to pay attention to identification, don't be pitted.

However, the price of CV1 came out much higher than the established pre-sale price of foreign media, which basically doubled it. Moreover, it is difficult to ask for a hard-to-find product. What's more important is that no country has no warranty. I believe this is the best for you. Concerned about the problem, although the CV1 a variety of visual experience is perfect, comes with a headset to kill all kinds of Scorpio machine, distribution XBOX ONE handle, in fact, the goods really no country line no problem, the price I really difficult to accept, has been 4K for a long time No fruit.

2, HTC VIVE

The price of the 6888 is actually lower than the actual price of the Oculus Rift CV1 by nearly 1,000, and compared with the Oculus Rift only overseas purchase, HTC has more NBC warranty, HTC is now constantly recruiting to join their VR experience in various places Shop, VIVE they do not expect how high sales will be, but won the mainland's VR market and the exclusive first cup is its fundamental purpose. Therefore, most of the VR charge experience and leasing businesses that have blossomed all come from the HTC.


HTC VIVE offers 1080X1200 monocular resolution, 2160X1200 binocular resolution, refresh rate of 90HZ, basic parameters and Oculus Rift flat, but please note that VIVE does not have a built-in 3D audio chip, so the 3D sound effect does not show excellent Oculus Rift, but this The goods may be the only country in the country that can buy the National Bank VR. The following is a video of the installation of this product.


to sum up

If you just want to feel VR at a low cost, then it is recommended that Samsung's GEAR VR 3 with 2K resolution phone can give you a certain quality experience.

If you want to experience the immersive experience of advanced VR, then based on the domestic sales channels, the recommendation is HTC's VIVE, provided that you have a 15-level experience room, and you need to have a mid to high-end PC. Requires CPU I5 and above, memory 8GB, graphics card GTX970 or R9 290 and above to enjoy this. Speaking off topic, HTC actually knows that it is overpriced, but does not want to cut prices. But after all, VR is a sunrise project. Therefore, HP has come up with a VR READY packaging project and is ready to launch the HP HTC VR Experience Package. , from HP to lower the purchase price and the host does not make money packaged sales approach to smooth everyone's protest against the VIVE price. By the way, here is a small advertisement. Please contact me if you have a 4K Oculus Rift CV1 friend.

Now we choose to choose the VR consumer group's demand and demand configuration.

The first category: XXOO players

If your needs are like this, then you first need the router to support $$, otherwise you can't go to BaDoink, of course, it is extremely difficult to obtain the source.

As for the equipment is not the most important, if the image quality requirements are not high, then the paper case can meet your requirements, require better quality 2K video, then the Samsung GEAR VR + Samsung 2K screen phone can give you a more perfect experience.

Occasionally playing the VR game on the ARM device you have no need to buy HTC VIVE or Oculus Rift CV1

Second class, immersive VR gamers

The display device selects HTC VIVE or Oculus Rift CV1.

You need a host with a high VR READY, I recommend is a direct I7 6700 in place, memory 16G, SSD 240GB, graphics card RX480 or GTX1060, why the video card selected so low, the current HTC VIVE or Oculus Rift CV1 eyes support For 2160X1200 90Hz, the two graphics cards are enough to render current VR games and more than enough. Unless you look for new 4K 120HZ VR devices to be released in the future, you don't have to invest in GTX1080 according to the price/performance principle.

In the end, you need a 10-15 square game experience room to complete your VR dreams. At the beginning of the experience, please prepare a number of bandages, safflower oil, and tissues. Don't ask too much. I won't tell you. of.

Chapter 2, VR Technical Support: Graphics

The first quarter, N card: GTX1060 is not the second choice

NVIDIA Announces VR Certification Mark: VR Ready

If the GeForce GTX VR Ready tag is affixed to a consumer-selected graphics card, laptop, or desktop, this product has the ability to run VR games.

NVIDIA's certification is for GTX970 and above products, so that if you want to experience VR games later, please select GTX970, GTX980, GTX980TI, TITAN X, GTX1060, GTX1070, GTX1080. Of course, the flagship products are naturally GTX1080 and TTX, but the most notable one is of course GTX1080.

From the perspective of VR graphics card purchase: I personally prefer to Pascal series graphics cards, GTX9 series is indeed too old, not only does not support the new screen capture technology Ansel, and the price is not cheap. In fact, there is a GTX1060 on it.

The GTX 1060 is an entry-level VR-Ready graphics card whose performance is very similar to that of the previous GTX 980. At the same time than AMD's RX480 is slightly better than a small chip. Although the 1060 positioning is a mid-range graphics card, it still supports the multi-mapping technology of high-end graphics cards. VR needs dual-eye display, so that the GPU needs to render double copies of the screen. The burden is heavy. Multiple mapping technology can help VR users get more. For a good picture. At the same time, Pascals graphics cards support a new screen capture technology called Ansel. It allows the player to temporarily freeze the screen during the game and move the screenshot area freely. This is similar to the PS4's photo mode. NVIDIA integrated it into the hardware so that everyone can easily get the best game screenshots when playing any game. Now. The most powerful thing about Ansel is that it helps users to capture 360-degree panoramic game videos. This feature is obviously aimed at increasingly powerful VR games, which means you can shoot VR eye-formatted game videos at home. The GTX1060 within 2000 dollars is definitely the cost-effective choice.

The second quarter, A card: VR creative artifact RadeonTM Pro Duo

AMD Announces VR Certification Mark: VR Ready Premium

This is a certification for VR game experience. It is important to play VR games and get an immersive, interactive and intuitive VR experience.

AMD's certification is for products with R9 290 or higher, so if you want to experience VR games later, please choose R9's 290, 290X, 390, 390X, FURY X, NANO, and the recently released RX480 graphics card.

If you just consider the issue from the perspective of cost-effective, RX480 VS GTX1060, the current answer is very clear, 1060 slightly better than RX480, then the price is slightly better, in fact, the price of XFX's public version of the backplane RX480 1999 is very loving, However, the current shortage of RX480 leads to the spot price of more than 2100, and Sotec's 1060 spot is less than 2000. The short supply time of RX480 will directly lead to 1060 becoming the current VR hot spot selection card.

AMD Announces VR Certification Mark: VR Ready CREATOR

AMD has wonderfully released a VR creator certification. This is for VR designers. It only provides a graphics card: RadeonTM Pro Duo, AMD's LiquidVRTM SDK software development kit, hard + soft VR design workstations.

Although the recent RX480 is very eye-catching, but said AMD's VR housekeeping flagship is definitely this RadeonTM Pro Duo.

I happened to have met this card recently and I just happened to be busy with the new RX480. These days, I'm going in the opposite direction and drying up a rare low-key AMD flagship VR card RadeonTM. Pro Duo is the end of this article.

The RadeonTM Pro Duo release is very low-key, everything is so calm, there is no trace of the GTX1080 and RX480 when the release of the hot. This card comes from the company's design department, the brand is XFX, pulled directly from the workstation, so there is no packaging, and the card surface to the company's yard a bit miserable.

120 thick cold-pressed heat dissipation is very similar to FURY X's cooling mode. In fact, he has two Fiji GPU cores, 8192 flow processors, and two sets of 4096-bit 4GB HBM high-bandwidth memory, single-precision floating-point performance. Achieved a record 16TFlops, which is 1.4 times that of the R9 295 and 2.7 times that of the GTX Titan X. Playing games is the best, more suitable for DX12, VR application development.

The rear dual core location is very clear, this is AMD's fifth dual-core graphics product since the HD5970, HD6990, HD7990, and R9 295.

The length of the card is slightly longer than the FURY X, and it is the same as the length of the 290X.

Back plate support on the back prevents the card body from bending.

Like the R9 295 above, the RADEON red faith lamp area was designed

After lighting it is this effect

3X8PIN believes that the power supply is a heavy test. The power of a native 3X8PIN may be above the 750W level, which means that the investment in the power supply will not be less than 600 yuan.

3 DP one HDMI interface design, completely abandon the DVI design, in fact, this is also normal, AMD's VR concept has long been no DVI concept, has completely HDMI and DP input.

Gold finger at AMD public version LOGO

The logo on the back can also identify the brand of XFX. The D33A27 means this card is from YUAN, the AMD public version of Queensland's foundry in Taiwan.

Standard 120 cold heat sink.

The GPU-Z parameter shows that Pro Duo uses two R9 Nano cores instead of two R9 Fury X cores. The official TDP is only 375w, but the card does not use the R9 295's dual 8pin power supply interface, but uses a standard 3X8pin interface.

Test platform using I7 5820K/ASRock X99 KILLER/Ziqi TZ DDR4 3000 4GX4 for collocation testing

3DMARK FIRE STRIKE ULTRA score 5455, in fact, this score is slightly higher than the public version of GTX1080.

Write last

With AMD released a VR head shot in the use of monocular 4K resolution screen, beyond the Oculus Rift and HTC Vive, and NVIDIA also said its new technology can reach 1700Hz, VR giants are in a new round of refresh Hardware standard. But just look at the current Chinese VR retail market, if you want to buy a VR product to experience the immersive immersion that is currently within reach, then GTX1060 or RX480 plus HTC VIVE may be the best cost-effective choice nowadays.

PS: Yesterday, EBAY encountered Oculus Rift CV1 seller, has been booked, if there is no accident, continue to send documents to demonstrate the combination of RadeonTM Pro Duo and Oculus Rift CV1 VR experience.

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